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Christian Brindley
Cultural Production
Most viewed
Latest Additions
Phillips, Kierz
. (2016).
Developing a 3D game engine using multi-threading.
[Final Year Project]
Biddlecombe, Henry
. (2016).
Evaluation of the effectiveness of educational games.
[Final Year Project]
Dutton, Zack
. (2016).
A hand detection algorithm from real-time imagery.
[Final Year Project]
Hayball, Daniel
. (2016).
The evaluation of the efficiency of pathfinding algorithms.
[Final Year Project]
Moody, Dan
. (2016).
Sparse voxel data visualisation.
[Final Year Project]
Oliver, Claire
. (2016).
Serious games and education.
[Final Year Project]
Carter, Benjamin
. (2016).
Creating a voxel engine.
[Final Year Project]
Pfennig, Carolin
. (2016).
Weather system for unreal engine 4.
[Final Year Project]